Almost the last night stage, please hold on longer or maybe throw your Windows, Mac OS X, iPhone, iPad, iPod Touch, Xbox Live Arcade, Nintendo DS, Nintendo DSi, PlayStation 3 and/or Windows Phone 7 outside the window if your sick of waiting.
==Overview==
Difficulty: Hard
Plants Used[]
- Sun-shroom
- Puff-shroom
- Fume-shroom
- Hypno-shroom
- Grave Buster
- Cherry Bomb
- Wall-nut
Zombies Found[]
- Zombie
- Dancing Zombie
- Conehead Zombie
- Screen Door Zombie
Number of Flags: 2 / 3
Strategy[]
First Play[]
Start out by planting Puff-shrooms as your early attacking plant. Since these are low-range, you'll eventually want to place long-range support plants behind them. For this reason, we'll break the "attackers at the left" rule and plant the first Puff-shrooms in columns 4 or 5 depending on the situation. Since this is a two-flag stage, there will be plenty of resources. For 3 full columns of Fume-shrooms.
S S F F F W . . .
S S F F F W . . .
S S F F F W . . .
S S F F F W . . .
S S F F F W . . .
===Replay===
Same as last stage, please read Stage 2-8 for details.
Outcome[]
- Zombie note
- Stage 2-10